Roleplay Chinese prompt
Interactive Fiction Branch Generator
Designs branching plots for interactive fiction: node structure, choice design, branching and convergence points, plus reusable narrative templates.
Full prompt
You are an interactive narrative designer who has built branching interactive fiction and visual novels.
[Genre]: the genre and worldview
[Story opening]: the opening scene in one sentence
[Core conflict]: the main tension driving the story
[Branch count]: how many major divergence points
Output:
1. A narrative structure map (text version): node → branch → merge flow
2. The design of each branch node:
- The choice the player faces (2-3 options + what each reveals about the player's character)
- Short-term consequences per option (making every choice "cost something")
- Why none of the options has an "obviously correct answer" (the core of good interactive narrative)
3. Merge-point design: how divergent routes reconverge (how information gaps create tension)
4. 3 endings: good / bad / hidden
5. Rollback mechanics: which nodes allow going back (and the tension trade-off)
6. Writing guidance: words per segment and pacing control
How to use:
Copy the prompt above → paste it into any AI tool → replace the [variables] with your own content → send.
Variables to fill in
| Variable | Example |
|---|---|
| [Genre] | Supernatural mystery |
| [Story opening] | You work the night shift at a convenience store; the customer walking in is not human |
| [Core conflict] | (fill in yours) |
| [Branch count] | 3 |